ValveSoftware / ValveSoftware/Proton
Eternal Return (1049590)
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- Dominant language
- C++
- Stars
- 32.8k
- Forks
- 1.6k
- PR merge metrics
- PR metrics pending
Description
Added log
steam-1049590.log
Your system information
- Steam client version (build number or date): Feb 24 2021
- Distribution (e.g. Ubuntu): Arch (Fresh install. Linux and linux-zen kernels tried.)
- Opted into Steam client beta?: [Yes/No] Yes (Tried non beta also.)
- Have you checked for system updates?: [Yes/No] Yes
Protons tried: Experimental (as of Feb 24), 5.13-6, 5.13-5, 5.0-10, 4.11-13, 6.1-GE-2
Please describe your issue in as much detail as possible:
Eternal Return: Black Survival connects to Valve hosting or routing servers. Fails.
Cannot connect to game servers. Go to server menu, see "Unable to confirm" next to each server, "Cannot find a server. Please check your internet connection." No other networking or multiplayer issues on machine. After title screen, tcpdump shows the game connecting via udp to Valve machines, mostly in Europe (I am on US East Coast), before always settling at the same site near Wichita Kansas, with an unknown ownership, 143.131.179.64. For the final 4.5-5.0 seconds of udp activity, my machine sends 100 byte packets to this site, the site sends 39 byte responses, every time. No further udp activity. UPnP, TCPv6, firewalls, port forwarding, NAT assignment, DNS choice do not effect failure of connection to Valve / Eternal Return servers.
Steps for reproducing this issue:
- Start game
- Monitor udp connections
- Check server menu for connection, or play first tutorial until completion (fails upon final task completion, syncing to servers)
- No connection, no ping, for any server
Contributor guide
No contributing guide indexed for this repository
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Start with the attached steam-1049590.log and reproduce the failure using the listed Proton versions on Arch. Monitor the UDP connections during the server-menu check or tutorial completion, then determine whether the issue can be isolated to Proton or the game's server connection. Done means the game connects to its servers reliably.
Written by the indexing model from the issue text.
Assessment
- Domain
- game-dev, networking
- Issue type
- Bug
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 20/100