ValveSoftware / ValveSoftware/Proton

Sacred Gold - 12320 - Add patch from Staging to fix glitch issue

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Feature Request
Dominant language
C++
Stars
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Forks
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PR merge metrics
PR metrics pending

Description

Feature Request

I confirm:

  • [*] that I haven't found another request for this feature.
  • [*] that I have checked whether there are updates for my system available that
    contain this feature already.

Description

Can you add this patch from Staging in Proton : https://github.com/wine-staging/wine-staging/tree/master/patches/ddraw-Rendering_Targets

Justification

Sacred has artifact and glitch in game, the previous patch from Staging fix this issue. Tested with Wine-6.1

References

https://bugs.winehq.org/show_bug.cgi?id=50396

Contributor guide

No contributing guide indexed for this repository

First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

Start by reading the referenced Wine-Staging ddraw-Rendering_Targets patch and Wine bug 50396, then reproduce Sacred Gold's artifact or rendering glitch under Proton. Done means the patch is integrated and the reported glitch is no longer reproducible; the issue provides no named Proton files or test procedure.

Written by the indexing model from the issue text.

Assessment

Tech stack
cpp
Domain
game-dev
Issue type
Bug
Difficulty
4/5
Estimated time
3-5 days
Activity status
Stale
Clarity
Mostly clear
Newbie friendliness
38/100

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