ValveSoftware / ValveSoftware/Proton
AMID EVIL (673130)
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- Dominant language
- C++
- Stars
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- Forks
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Description
Compatibility Report
- Amid Evil
- 673130
System Information
- GPU: GTX 960
- Driver/LLVM version: 4.6.0 NVIDIA 460.32.03
- Kernel version: 5.10.10-200.fc33.x86_64
- https://gist.github.com/Eonfge/3ce2ee3d4c4f48f5afc9ed6a56feac20
- 5.13
I confirm:
- that I haven't found an existing compatibility report for this game.
- that I have checked whether there are updates for my system available.
Symptoms
Hard crashes at random moments. Sometimes within minutes, at best after twenty minutes.
98768.822:00d4:00d8:fixme:msvcrt:MSVCRT__stdio_common_vswprintf options 24 not handled
err: DxvkSubmissionQueue: Failed to sync fence: VK_ERROR_DEVICE_LOST
err: DxvkDevice: waitForIdle: Operation failed
err: DxvkSubmissionQueue: Failed to sync fence: VK_ERROR_DEVICE_LOST
err: DxvkDevice: waitForIdle: Operation failed
err: DxvkSubmissionQueue: Failed to sync fence: VK_ERROR_DEVICE_LOST
err: DxvkDevice: waitForIdle: Operation failed
err: DxvkSubmissionQueue: Failed to sync fence: VK_ERROR_DEVICE_LOST
err: DxvkDevice: waitForIdle: Operation failed
err: DxvkSubmissionQueue: Failed to sync fence: VK_ERROR_DEVICE_LOST
err: DxvkDevice: waitForIdle: Operation failed
err: DxvkSubmissionQueue: Failed to sync fence: VK_ERROR_DEVICE_LOST
err: DxvkDevice: waitForIdle: Operation failed
err: DxvkSubmissionQueue: Failed to sync fence: VK_ERROR_DEVICE_LOST
err: DxvkDevice: waitForIdle: Operation failed
err: DxvkSubmissionQueue: Failed to sync fence: VK_ERROR_DEVICE_LOST
err: DxvkDevice: waitForIdle: Operation failed
98894.254:00d4:00d8:fixme:msvcrt:MSVCRT__stdio_common_vswprintf options 24 not handled
98894.254:00d4:00d8:fixme:msvcrt:MSVCRT__stdio_common_vswprintf options 24 not handled
98894.254:00d4:00d8:warn:seh:OutputDebugStringA "LowLevelFatalError [File:Unknown] [Line: 1155] \nGameThread timed out waiting for RenderThread after 120.00 secs\n"
98894.254:00d4:00d8:trace:seh:dispatch_exception code=40010006 flags=0 addr=000000007B01193E ip=7b01193e tid=00d8
Reproduction
No clear indicator. My first instinct is that it's graphics related, and turning post-processing effects to low does seem to resolve the issue.
Contributor guide
No contributing guide indexed for this repository
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Start by reviewing steam-673130.log alongside the reported VK_ERROR_DEVICE_LOST and RenderThread timeout messages. Compare runs with post-processing effects enabled and set to low, then determine whether the crash can be reproduced consistently. Done means identifying a reproducible cause or documenting that no actionable fix can be isolated.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- linux
- Domain
- computer-graphics, operating-systems
- Issue type
- Bug
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 20/100