ValveSoftware / ValveSoftware/Proton
Sakuna: Of Rice and Ruin (1356670)
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- Dominant language
- C++
- Stars
- 32.8k
- Forks
- 1.6k
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Description
Compatibility Report
- Name of the game with compatibility issues: Sakuna: Of Rice and Ruin
- Steam AppID of the game: 1356670
System Information
- GPU: AMD RX 560
- Driver/LLVM version: Mesa 20.2.2/LLVM 11.0.0
- Kernel version: 5.9.3-95-tkg-bmq
- Link to full system information report as Gist: https://gist.github.com/ryester27/c7ab7ea23740c56264b6c17aa9612afa
- Proton version: 5.13-2
I confirm:
- that I haven't found an existing compatibility report for this game.
- that I have checked whether there are updates for my system available.
Symptoms
The game itself appears to run fine. There's an in-game frame limiter option that lets you set the fps to 30fps or the monitor's refresh rate. For me, this monitor option is reported as 1fps (1hz). Enabling vsync ignores the frame limiter and let's me play at my display's 60hz refresh rate
Contributor guide
No contributing guide indexed for this repository
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Start by reading steam-1356670.log alongside the linked system information report, focusing on how the game detects the monitor refresh rate under Proton 5.13-2. Reproduce the issue with the in-game frame limiter and vsync settings; done means the monitor option reports the actual 60 Hz refresh rate and the limiter behaves accordingly.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- linux
- Domain
- computer-graphics, operating-systems
- Issue type
- Bug
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 35/100