ValveSoftware / ValveSoftware/Proton

OpenTX Radios in Joystick mode not recognized

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#3,704 7 comments 2 reactions 0 assignees View on GitHub

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Dominant language
C++
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Forks
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Description

In games like Liftoff, DCL or DRL Simulator running under Proton either doesn't recognize an OpenTX-based controller or recognizes something but it's output is completely unusable. Interestingly enough the wine joystick settings in the control panel seem to read the joystick without any issues as well as steam input, just in-game it's unusable even with steam input off or on. DRL is using Rewired from the Unity store for control if it helps at all, I'm not sure about the two others. A PS4 controller works flawlessly in these games.

If you need any additional testing / info let me know.

System Information

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First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

The issue names no source files, tests, or entry points. Start by reproducing the OpenTX controller behavior in Liftoff, DCL, or DRL under Proton 5.0-5, comparing the Wine control panel and Steam Input results with in-game input. Done means the controller is recognized with usable output, or the incompatibility is narrowed to a documented component.

Written by the indexing model from the issue text.

Assessment

Tech stack
linux, unity
Domain
game-dev, operating-systems, testing-qa
Issue type
Bug
Difficulty
4/5
Estimated time
3-5 days
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
25/100

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