ValveSoftware / ValveSoftware/Proton
State of Decay 2: Juggernaut Edition (495420)
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- Dominant language
- C++
- Stars
- 32.8k
- Forks
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Description
Compatibility Report
- State of Decay 2: Juggernaut Edition
- 495420
System Information
- GPU: 5700 XT
- Driver/LLVM version: Mesa 20.1.0-dev/LLVM 11.0-dev
- Kernel version: 5.5.8
- Link to full system information report : Gist
- Proton version: 5.0-4
I confirm:
- that I haven't found an existing compatibility report for this game.
- that I have checked whether there are updates for my system available.
Symptoms
-
Game crashes after initial campaign intro. No save created when relaunched, so no way to progress past this.
d3dcompiler_47 fixes crash, eg:
WINEPREFIX=/home/USERNAME/.local/share/Steam/steamapps/compatdata/495420/pfx/ winetricks d3dcompiler_47
Thanks to mozo78 crash for fix: State of Decay 2 Juggernaut Edition Linux DXVK Wine -
Game requires an Xbox Live account, does not remember login details when relaunched.
-
Multiplayer does not work.
Reproduction
Play the Campaign intro.
Contributor guide
No contributing guide indexed for this repository
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Start with the attached steam-495420.zip, the linked system information report, and the campaign-intro reproduction steps. Verify whether the d3dcompiler_47 workaround resolves the crash, then investigate the separate Xbox Live login and multiplayer symptoms; done means the game progresses past the intro and the reported online features work.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- linux
- Domain
- game-dev, operating-systems
- Issue type
- Bug
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 25/100