ValveSoftware / ValveSoftware/Proton
Spyro Reignited Trilogy (996580)
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- Dominant language
- C++
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Description
Compatibility Report
- Name of the game with compatibility issues: Spyro Reignited Trilogy
- Steam AppID of the game: 996580
System Information
- GPU: RX 580, GTX 770
- Driver/LLVM version: Mesa ACO Git (via GloriousEggroll copr), NVIDIA 430.26
- Kernel version: 5.2.8-201.fc30.x86_64, with fsync patches (via GloriousEggroll copr)
- Link to full system information report as Gist
- Proton version: 4.11-3
I confirm:
- that I haven't found an existing compatibility report for this game.
- that I have checked whether there are updates for my system available.
This log is from a GTX770 box...
Symptoms
Prerendered cutscenes do not run, as they appear to use a codec that's not yet supported. The game thankfully skips them, so the game should not crash or render anything incorrectly.
Reproduction
- Boot the game
- Endure the shader compile times...
- Start Spyro 1
- Note a single frame between two separate loading times during the intro
- Game otherwise runs!
Contributor guide
No contributing guide indexed for this repository
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Start by reviewing steam-996580.log and the linked full system information report to confirm the cutscene failure and identify the unsupported codec. Reproduce the issue with Spyro Reignited Trilogy using Proton 4.11-3 and verify that the prerendered intro cutscenes play instead of being skipped.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- fedora, linux
- Domain
- desktop, operating-systems
- Issue type
- Bug
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Mostly clear
- Newbie friendliness
- 35/100