ValveSoftware / ValveSoftware/Proton
State of Decay: YOSE (329430)
Open
Nobody has claimed this yet.
Game compatibility - Unofficial
- Dominant language
- C++
- Stars
- 32.8k
- Forks
- 1.6k
- PR merge metrics
- PR metrics pending
Description
Compatibility Report
- Name of the game with compatibility issues: State of Decay: YOSE
- Steam AppID of the game: 329430
System Information
- GPU: AMD Radeon VII
- Driver/LLVM version: Mesa 19.3/8.0.0 and Mesa 19.2/8.0.0
- Kernel version: 5.3 rc6
- Link to full system information report as Gist
- Proton version: 4.11-3
I confirm:
- that I haven't found an existing compatibility report for this game.
- that I have checked whether there are updates for my system available.
Symptoms

It seems that everything works, only the shadows are stretched.
Demonstration: https://youtu.be/926cLHrd9Jg
Renderdoc here: https://mega.nz/#F!p14w3a6K!epF-_v1FawPhmeZcc-9cEA
Can anyone look at what the problem is?
Reproduction
Contributor guide
No contributing guide indexed for this repository
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
The report names no source file, test, or entry point. Start by reproducing State of Decay: YOSE with Proton 4.11-3 and reviewing steam-329430.log and the linked RenderDoc capture; done means identifying and resolving the stretched-shadow rendering problem.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- linux
- Domain
- computer-graphics, operating-systems
- Issue type
- Bug
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 20/100