ValveSoftware / ValveSoftware/Proton
Audioshield (412740)
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- Dominant language
- C++
- Stars
- 32.8k
- Forks
- 1.6k
- PR merge metrics
- PR metrics pending
Description
Compatibility Report
- Name of the game with compatibility issues: Audioshield
- Steam AppID of the game: 412740
System Information
- GPU: GeForce GTX 1080Ti
- Driver/LLVM version: Vulkan Beta 418.52.07
- Kernel version: 4.18.0-20-generic
- Link to full system information report as Gist: https://gist.github.com/maladaptly/20361f5aca5e333d39ef7d8b1b587519
- Proton version: 4.2-5
I confirm:
- that I haven't found an existing compatibility report for this game.
- that I have checked whether there are updates for my system available.
Symptoms
Ingame controller positions (pointer / shields) stop updating if the VR dashboard is opened. Game still responds to trigger / menu button but not movement. HMD pose appears to be unaffected. Controllers still work correctly in the dashboard itself.
While a song is loading, the VR dashboard opens on its own, causing the ingame controller positions to stop updating.
Partial workaround: disable VR dashboard in SteamVR settings and launch game from Steam desktop UI.
Reproduction
Launch game and load a song.
Contributor guide
No contributing guide indexed for this repository
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Start with the attached steam-412740.log and reproduce the issue by launching Audioshield and loading a song with Proton 4.2-5. Confirm that opening the VR dashboard stops pointer and shield movement while trigger and menu input remain responsive. Done means controller positions continue updating after dashboard use and during song loading.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- cpp
- Domain
- desktop, game-dev
- Issue type
- Bug
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Mostly clear
- Newbie friendliness
- 25/100