ValveSoftware / ValveSoftware/Proton

Expose Linux Steam's process & API from within Proton for stuff like ModOrganizer

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#2,709 11 comments 6 reactions 0 assignees View on GitHub

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Feature Request
Dominant language
C++
Stars
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Forks
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PR merge metrics
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Description

Feature Request

I confirm:

  • that I haven't found another request for this feature.
  • that I have checked whether there are updates for my system available that
    contain this feature already.

Description

Running Skyrim with ModOrganizer in Proton is almost possible, by putting ModOrganizer (its EXE and associated files) in Skyrim's root folder, and symlinking SkyrimLauncher.exe -> ModOrganizer.exe. There's just one last obstacle: ModOrganizer, while running under Proton, cannot see or interact with the Linux client of Steam.

I would assume it's checking for a Steam.exe process, and then possibly using Steam API URLs, such as steam://rungameid, to run binaries. Is it possible to make WINE applications see a Steam.exe process that's actually just pointing to the Linux client process? If so, is it also possible for WINE to open those URLs natively in Linux, so that the Linux client would interpret them?

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First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

The issue names no files, tests, or entry points. Research how Proton/Wine could expose the Linux Steam process and route steam:// URLs to the native Steam client; done would mean ModOrganizer can detect Steam and launch those URLs successfully.

Written by the indexing model from the issue text.

Assessment

Tech stack
cpp, linux
Domain
operating-systems, tooling
Issue type
Feature
Difficulty
5/5
Estimated time
Over a week
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
20/100

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