ValveSoftware / ValveSoftware/Proton

The Metronomicon: Slay The Dance Floor (416790) - Doesn't launch

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Game compatibility - Unofficial
Dominant language
C++
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Description

Compatibility Report

  • The Metronomicon: Slay The Dance Floor
  • 416790

System Information

I confirm:

  • that I haven't found an existing compatibility report for this game.
  • that I have checked whether there are updates for my system available.

Symptoms

Neither game nor editor are able to launch.

Seeing exception in logs:

6498.157:0025:0026:trace:seh:raise_exception code=c0000005 flags=0 addr=(nil) ip=00000000 tid=0026
6498.157:0025:0026:trace:seh:raise_exception  info[0]=00000008
6498.157:0025:0026:trace:seh:raise_exception  info[1]=00000000
6498.157:0025:0026:trace:seh:raise_exception  eax=00000000 ebx=00000001 ecx=0032fdf0 edx=c000007a esi=0015c248 edi=00000000
6498.157:0025:0026:trace:seh:raise_exception  ebp=7e500000 esp=0032fdec cs=0023 ds=002b es=002b fs=0063 gs=006b flags=00010246
6498.157:0025:0026:trace:seh:call_stack_handlers calling handler at 0x4027d9 code=c0000005 flags=0
6498.157:0025:0026:trace:seh:call_stack_handlers handler at 0x4027d9 returned 1
6498.157:0025:0026:trace:seh:call_stack_handlers calling handler at 0x7b486c50 code=c0000005 flags=0
wine: Unhandled page fault on execute access to 0x00000000 at address (nil) (thread 0026), starting debugger...
6498.157:0025:0026:trace:seh:start_debugger Starting debugger "winedbg --auto 37 72"
ERROR: ld.so: object '/home/daniel/.local/share/Steam/ubuntu12_64/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS64): ignored.
002b:fixme:dbghelp:elf_search_auxv can't find symbol in module
002b:fixme:dbghelp:elf_search_auxv can't find symbol in module
002b:fixme:dbghelp:elf_search_auxv can't find symbol in module
002b:fixme:dbghelp:elf_search_auxv can't find symbol in module
002b:fixme:dbghelp:elf_search_auxv can't find symbol in module
002b:fixme:dbghelp:elf_search_auxv can't find symbol in module
002b:fixme:dbghelp:elf_search_auxv can't find symbol in module
002b:fixme:dbghelp:elf_search_auxv can't find symbol in module
002b:fixme:dbghelp:elf_search_auxv can't find symbol in module
002b:fixme:dbghelp:elf_search_auxv can't find symbol in module
002b:fixme:dbghelp:elf_search_auxv can't find symbol in module
002b:fixme:dbghelp:elf_search_auxv can't find symbol in module
002b:fixme:dbghelp:elf_search_auxv can't find symbol in module
002b:fixme:dbghelp:elf_search_auxv can't find symbol in module
002b:fixme:dbghelp:elf_search_auxv can't find symbol in module
002b:fixme:dbghelp:elf_search_auxv can't find symbol in module
002b:fixme:dbghelp:elf_search_auxv can't find symbol in module
6498.317:0025:0026:trace:seh:call_stack_handlers handler at 0x7b486c50 returned 1
Unhandled exception: page fault on execute access to 0x00000000 in 32-bit code (0x00000000).
002b:fixme:dbghelp:elf_search_auxv can't find symbol in module

Full logs: steam-416790.log

Reproduction

Simply install game and attempt to play

Contributor guide

No contributing guide indexed for this repository

First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

Reproduce the launch failure for The Metronomicon and inspect the attached steam-416790.log, beginning with the reported null-address page fault under Proton 4.2-2. Done means both the game and editor launch successfully, or the compatibility limitation is clearly established.

Written by the indexing model from the issue text.

Assessment

Tech stack
linux
Domain
operating-systems
Issue type
Bug
Difficulty
5/5
Estimated time
Over a week
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
15/100

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