ValveSoftware / ValveSoftware/Proton

Nothing saved to local storage for Flash-based game (Rusty Lake Hotel) (435120)

Open
#2,260 2 comments 0 reactions 0 assignees View on GitHub

Nobody has claimed this yet.

Game compatibility
Dominant language
C++
Stars
32.8k
Forks
1.6k
PR merge metrics
PR metrics pending

Description

Compatibility Report

  • Name of the game with compatibility issues: Rusty Lake Hotel
  • Steam AppID of the game: 435120

System Information

I confirm:

  • that I haven't found an existing compatibility report for this game.
  • that I have checked whether there are updates for my system available.

steam-435120.log

Symptoms

The game doesn't want to save its progress. Since it's a Flash-based app, when the game first tries to save, Flash pops up a dialog box asking if it's ok for the app to use local storage. I select yes to allow up to 1MB of storage (the default). However, whenever I right-click on the game and look at local settings, I see that 0KB of local storage is being used. If I close the game and then start it again, it starts over from the very beginning.

Reproduction

  • Start game
  • Click "Continue", then "Play"
  • Wait for introductory cut scene to finish
  • Click on a shrimp cocktail (twice)
  • Flash dialog appears asking if it's ok to use local storage
  • Click "Allow"
  • Right-click on the game and select "Settings..."
  • Notice that the "Currently used" amount of local storage is "0KB"
  • Close game
  • Start game again
  • Click "Continue", then "Play"
  • Game starts over again from the very beginning

Contributor guide

No contributing guide indexed for this repository

First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

Start with the attached steam-435120.log and reproduce the Rusty Lake Hotel sequence described in the report, including allowing Flash local storage. Investigate the Proton compatibility behavior around the reported 0KB local-storage result; done means progress is retained after closing and restarting the game.

Written by the indexing model from the issue text.

Assessment

Domain
game-dev
Issue type
Bug
Difficulty
4/5
Estimated time
3-5 days
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
25/100

Get new issues in your inbox

A short digest of beginner-friendly GitHub issues.