ValveSoftware / ValveSoftware/Proton
Ghostbusters: The Video Game sound problems (9870)
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- Dominant language
- C++
- Stars
- 32.8k
- Forks
- 1.6k
- PR merge metrics
- PR metrics pending
Description
Running with Proton 3.7-5, it does not work with 3.7-3 in Debian Stretch.
After a while playing, probably an hour or so, the sound start to crackle and distorted.
The game is playable from start to end. It has some performance issues but it also does in Windows.
Sys info:
https://gist.github.com/minisori/217be39a24ae8a58e7d70a022df8c481
Contributor guide
No contributing guide indexed for this repository
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Start by reviewing the supplied system information and reproducing the sound crackling and distortion after about an hour on Debian Stretch with Proton 3.7-5, comparing it with 3.7-3. Done means the long-session audio problem is isolated and a verified resolution is documented.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- debian
- Domain
- audio-video-rtc, operating-systems
- Issue type
- Bug
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 20/100