ValveSoftware / ValveSoftware/Proton
S.T.A.L.K.E.R.: Call of Pripyat (41700)
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- Dominant language
- C++
- Stars
- 32.8k
- Forks
- 1.6k
- PR merge metrics
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Description
Game stutters so badly that is unplayable. Chosen level of detail does not have any effect on stuttering. Frame rate is all over the place, from 30 to 120 but game is equally unplayable no matter how high frame rate is.
Other than that game is very stable, I had zero crashes.
Does anyone experienced same issue and has some idea how to solve it?
System info: https://gist.github.com/jgacas/64704de0370633b265b2970b97ec7d35
Contributor guide
No contributing guide indexed for this repository
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
No source file, test, or entry point is named. Start by reviewing the linked system information and reproducing the stuttering with S.T.A.L.K.E.R.: Call of Pripyat under Proton; done would require identifying a reproducible cause and a validated fix.
Written by the indexing model from the issue text.
Assessment
- Domain
- performance
- Issue type
- Bug
- Difficulty
- 5/5
- Estimated time
- Over a week
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 20/100