ValveSoftware / ValveSoftware/Proton
Star Wars Battlefront 2 (2005) doesnt start from GUI but does from command line (6060)
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- Dominant language
- C++
- Stars
- 32.8k
- Forks
- 1.6k
- PR merge metrics
- PR metrics pending
Description
When I click Play in GUI, the game never starts. When I run it in command line it runs correctly.
miro@DESKTOP:~$ cd /game/steamapps/common/Star\ Wars\ Battlefront\ II/GameData/
miro@DESKTOP:/game/steamapps/common/Star Wars Battlefront II/GameData$ ~/.steam/steam/steamapps/common/Proton\ 3.7/dist/bin/wine BattlefrontII.exe
wine: cannot find L"C:\windows\system32\winemenubuilder.exe"
000b:err:wineboot:ProcessRunKeys Error running cmd L"C:\windows\system32\winemenubuilder.exe -a -r" (2)
0025:err:module:load_builtin_dll failed to load .so lib for builtin L"winebus.sys": libudev.so.0: cannot open shared object file: No such file or directory
0025:err:winedevice:async_create_driver failed to create driver L"WineBus": c0000142
000f:fixme:service:scmdatabase_autostart_services Auto-start service L"WineBus" failed to start: 31
0009:err:winediag:gnutls_initialize failed to load libgnutls, no support for encryption
0009:fixme:ver:GetCurrentPackageId (0x23eddb8 (nil)): stub
0009:err:module:load_library somehow failed to load steamclient
0009:fixme:d3d:wined3d_check_device_format_conversion wined3d 0x166478, adapter_idx 0, device_type WINED3D_DEVICE_TYPE_HAL, src_format WINED3DFMT_B8G8R8A8_UNORM, dst_format WINED3DFMT_B8G8R8X8_UNORM stub!
0009:err:ole:CoGetClassObject class {ef985e71-d5c7-42d4-ba4d-2d073e2e96f4} not registered
0009:err:ole:CoGetClassObject class {ef985e71-d5c7-42d4-ba4d-2d073e2e96f4} not registered
0009:err:ole:CoGetClassObject no class object {ef985e71-d5c7-42d4-ba4d-2d073e2e96f4} could be created for context 0x3
0030:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #6:
0030:fixme:d3d_shader:print_glsl_info_log Vertex info
0030:fixme:d3d_shader:print_glsl_info_log -----------
0030:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[1]" might be used before being initialized
0030:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[2]" might be used before being initialized
0030:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[3]" might be used before being initialized
0030:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[4]" might be used before being initialized
0030:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[5]" might be used before being initialized
0030:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[6]" might be used before being initialized
0030:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[7]" might be used before being initialized
0030:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[8]" might be used before being initialized
0030:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[9]" might be used before being initialized
0030:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[11]" might be used before being initialized
0009:fixme:msvcrt:__clean_type_info_names_internal (0x1042603c) stub
miro@DESKTOP:/game/steamapps/common/Star Wars Battlefront II/GameData$
Contributor guide
No contributing guide indexed for this repository
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Start by reproducing the GUI launch failure for Star Wars Battlefront II and compare it with the command-line invocation from the issue. Review the listed Wine and Proton errors, then verify that launching from the GUI starts the game successfully without regressing the working command-line path.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- linux
- Domain
- desktop, operating-systems
- Issue type
- Bug
- Difficulty
- 5/5
- Estimated time
- Over a week
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 20/100