ValveSoftware / ValveSoftware/Proton

Lightfish (116120) - unknown shader cache type

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.NET-XNA Game compatibility - Unofficial
Dominant language
C++
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Description

Game does not load, reports unknown shader cache type and exits.

Log from ~/.steam/steam/logs/shader_log.txt:

[2018-09-01 21:51:26] Creating shader cache directory: .../Steam/steamapps/shadercache/116120
[2018-09-01 21:51:29] AppID 116120 exited.
[2018-09-01 21:51:29] Unknown shader cache type, ignoring.

System info:

Distro: Fedora 27 
Kernel: 4.17.17
NVIDIA drivers: 396.54
Proton: 3.7-5 beta
Hardware: Ryzen 1600X / GTX 1080 Ti

Contributor guide

No contributing guide indexed for this repository

First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

Start with ~/.steam/steam/logs/shader_log.txt and reproduce the failure using the reported game, Fedora, NVIDIA driver, and Proton versions. Investigate the shader-cache handling involved in the log; done means the game loads without exiting and no longer reports an unknown shader cache type.

Written by the indexing model from the issue text.

Assessment

Tech stack
linux
Domain
operating-systems
Issue type
Bug
Difficulty
4/5
Estimated time
3-5 days
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
20/100

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