ValveSoftware / ValveSoftware/Proton
Lightfish (116120) - unknown shader cache type
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.NET-XNA
Game compatibility - Unofficial
- Dominant language
- C++
- Stars
- 32.8k
- Forks
- 1.6k
- PR merge metrics
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Description
Game does not load, reports unknown shader cache type and exits.
Log from ~/.steam/steam/logs/shader_log.txt:
[2018-09-01 21:51:26] Creating shader cache directory: .../Steam/steamapps/shadercache/116120
[2018-09-01 21:51:29] AppID 116120 exited.
[2018-09-01 21:51:29] Unknown shader cache type, ignoring.
System info:
Distro: Fedora 27
Kernel: 4.17.17
NVIDIA drivers: 396.54
Proton: 3.7-5 beta
Hardware: Ryzen 1600X / GTX 1080 Ti
Contributor guide
No contributing guide indexed for this repository
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Start with ~/.steam/steam/logs/shader_log.txt and reproduce the failure using the reported game, Fedora, NVIDIA driver, and Proton versions. Investigate the shader-cache handling involved in the log; done means the game loads without exiting and no longer reports an unknown shader cache type.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- linux
- Domain
- operating-systems
- Issue type
- Bug
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 20/100