ValveSoftware / ValveSoftware/Proton
Furi -- Invisible characters (423230)
Nobody has claimed this yet.
- Dominant language
- C++
- Stars
- 32.8k
- Forks
- 1.6k
- PR merge metrics
- PR metrics pending
Description
System Information:
- GPU: GTX 980M/PCIe/SSE2
- Driver/LLVM version: 4.6.0 NVIDIA 415.27
- Kernel version: 4.20.3
- Link to full system information report as Gist:
https://gist.github.com/ryanmusante/e0789f11ca3adfa4442297ac0099461f - Proton version: 3.16-16
Game loads, settings screen allows changing video modes, etc.
Cutscenes, video and gameplay has invisible characters during movement.
Contributor guide
No contributing guide indexed for this repository
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Start by reviewing the linked full system information report and reproducing the issue with the listed GPU, driver, kernel, and Proton version. No source file, test, or entry point is identified in the report; done means determining why characters are invisible during cutscenes, video, and gameplay and confirming that they render visibly in those contexts.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- cpp
- Domain
- computer-graphics, game-dev
- Issue type
- Bug
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 25/100