ValveSoftware / ValveSoftware/Proton
Serious Sam 2 (204340)
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- Dominant language
- C++
- Stars
- 32.8k
- Forks
- 1.6k
- PR merge metrics
- PR metrics pending
Description
When the OpenGL renderer is enabled (gfx_iAPI = 1 in the Sam2.ini file) the game will immediately crash/exit on startup.
The default Direct3D 9 renderer works, but it runs considerably worse than it does on Windows on lower-end hardware, averaging at 30 FPS and lower on high settings at 1280x720 on my machine vs a decently consistent 60 and even higher on native Windows.
Gist: https://gist.github.com/Anvilisalwaysinanuproar/fb04e8c6ce1a44979a1a4a6d65a1e763
Contributor guide
No contributing guide indexed for this repository
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Start by reviewing the attached gist and reproducing Serious Sam 2 with gfx_iAPI = 1 in Sam2.ini, comparing it with the working Direct3D 9 renderer. Done means identifying and resolving the OpenGL startup crash, with the reported lower-end performance difference investigated as part of the issue.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- cpp
- Domain
- computer-graphics, operating-systems
- Issue type
- Bug
- Difficulty
- 5/5
- Estimated time
- Over a week
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 25/100