ValveSoftware / ValveSoftware/Proton

Serious Sam 2 (204340)

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#1,081 4 comments 0 reactions 0 assignees View on GitHub

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Game compatibility - Unofficial
Dominant language
C++
Stars
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Forks
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PR merge metrics
PR metrics pending

Description

When the OpenGL renderer is enabled (gfx_iAPI = 1 in the Sam2.ini file) the game will immediately crash/exit on startup.
The default Direct3D 9 renderer works, but it runs considerably worse than it does on Windows on lower-end hardware, averaging at 30 FPS and lower on high settings at 1280x720 on my machine vs a decently consistent 60 and even higher on native Windows.
Gist: https://gist.github.com/Anvilisalwaysinanuproar/fb04e8c6ce1a44979a1a4a6d65a1e763

Contributor guide

No contributing guide indexed for this repository

First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

Start by reviewing the attached gist and reproducing Serious Sam 2 with gfx_iAPI = 1 in Sam2.ini, comparing it with the working Direct3D 9 renderer. Done means identifying and resolving the OpenGL startup crash, with the reported lower-end performance difference investigated as part of the issue.

Written by the indexing model from the issue text.

Assessment

Tech stack
cpp
Domain
computer-graphics, operating-systems
Issue type
Bug
Difficulty
5/5
Estimated time
Over a week
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
25/100

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