ValveSoftware / ValveSoftware/GameNetworkingSockets
Feedback on message delivery
Open
@zpostfacto is already working on this.
Since Jan 18, 2019.
enhancement
- Dominant language
- C++
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Description
We know which messages have been acked. Indeed, we have expended significant energy to do this efficiently. We should expose this information to the application, so that they won't re-implement this functionality themselves.
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