UnrealMultiple / UnrealMultiple/TShockPlugin

[Feat]History track liquid

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#905 0 comments 0 reactions 0 assignees View on GitHub

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enhancement
Dominant language
C#
Stars
128
Forks
37
Avg merge
1d 18h
Merged PRs (30d)
3

Description

已阅须知 | Read the guidelines
  • 是 | Yes
功能有益 | Feature is beneficial
  • 是 | Yes
插件名字 | Plugin Name

History

需要什么功能? | What feature do you need?

Restore for liquid as well as lava or something

Contributor guide

No contributing guide indexed for this repository

First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

Start by locating the History plugin entry point and the existing restoration path for lava. Determine how liquid restoration should behave, then verify that the feature restores liquid as well as lava without breaking existing History behavior.

Written by the indexing model from the issue text.

Assessment

Tech stack
csharp
Domain
game-dev
Issue type
Feature
Difficulty
4/5
Estimated time
3-5 days
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
35/100

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