UnrealMultiple / UnrealMultiple/TShockPlugin
[BUG] ghostview bug
Open
Nobody has claimed this yet.
bug
- Dominant language
- C#
- Stars
- 128
- Forks
- 37
- Avg merge
- 1d 18h
- Merged PRs (30d)
- 3
Description
BUG可复现 | Bug is reproducible
- 是 | Yes
插件最新 | Plugin is up-to-date
- 是 | Yes
插件名字 | Plugin Name
GhostView
TShock版本 | TShock Version
5.9.9.0
系统 | System
Linux
发生了什么? | What happened?
死亡后复活有概率摔死
如何复现 | How to reproduce
死亡后复活有概率摔死
期望的结果? | Expected result?
死亡后复活不会摔死
文本日志 | Text log
控制台日志 | Console log
Contributor guide
No contributing guide indexed for this repository
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Start by reproducing the GhostView issue on TShock 5.9.9.0 under Linux using the reported death-and-respawn sequence, then inspect the plugin entry point and collect text or console logs, which are currently empty. Done means a player can respawn repeatedly without occasionally dying from fall damage.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- csharp
- Domain
- game-dev
- Issue type
- Bug
- Difficulty
- 3/5
- Estimated time
- 1-2 days
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 28/100