Unity-Technologies / Unity-Technologies/ml-agents
Getting a brain from issacc lab to mlagents ?
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- Dominant language
- C#
- Stars
- 19.7k
- Forks
- 4.5k
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Description
I am messing around with this idea and brough over a simple worm and had AI create a prompt to help gather all the data from Issaac to mlagents.. It started pretty well but now it seems to be in an infinite loop trying to get the worm to act the same as it did in mlagents.
Is this a good idea? Or is there a better way? As I understand, Isaac lab can do far more sophisticated training for things like walking bipeds than mlagents and can use the GPU
Any thoughts ? Or maybe some other program for getting trained brains into unity/mlagents?
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First steps
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Research direction
The issue names no files, tests, or entry points to start from. First clarify whether Isaac Lab-to-ML-Agents transfer is supported and define the expected integration or model format; done would require a specific, reproducible transfer workflow rather than general advice.
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Assessment
- Tech stack
- csharp, machine-learning, unity
- Domain
- game-dev, machine-learning
- Issue type
- Feature
- Difficulty
- 5/5
- Estimated time
- Over a week
- Activity status
- Active
- Clarity
- Needs clarification
- Newbie friendliness
- 20/100