Unity-Technologies / Unity-Technologies/ml-agents

Getting a brain from issacc lab to mlagents ?

Open
#6,327 0 comments 0 reactions 0 assignees View on GitHub

Nobody has claimed this yet.

bug
Dominant language
C#
Stars
19.7k
Forks
4.5k
PR merge metrics
No merged PRs in 30d

Description

I am messing around with this idea and brough over a simple worm and had AI create a prompt to help gather all the data from Issaac to mlagents.. It started pretty well but now it seems to be in an infinite loop trying to get the worm to act the same as it did in mlagents.

Is this a good idea? Or is there a better way? As I understand, Isaac lab can do far more sophisticated training for things like walking bipeds than mlagents and can use the GPU

Any thoughts ? Or maybe some other program for getting trained brains into unity/mlagents?

Contributor guide

No contributing guide indexed for this repository

First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

The issue names no files, tests, or entry points to start from. First clarify whether Isaac Lab-to-ML-Agents transfer is supported and define the expected integration or model format; done would require a specific, reproducible transfer workflow rather than general advice.

Written by the indexing model from the issue text.

Assessment

Tech stack
csharp, machine-learning, unity
Domain
game-dev, machine-learning
Issue type
Feature
Difficulty
5/5
Estimated time
Over a week
Activity status
Active
Clarity
Needs clarification
Newbie friendliness
20/100

Get new issues in your inbox

A short digest of beginner-friendly GitHub issues.