Unity-Technologies / Unity-Technologies/com.unity.webrtc
[BUG]: Crash On WebRTC.Initialize()
@karasusan is already working on this.
Since Sep 6, 2022.
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Description
Package version
2.4.0-exp.10
Environment
* OS:Windows 11
* Unity version: 2021.3.8f1
Steps To Reproduce
- Install Unity WebRTC 2.4.0-exp10
- Call WebRTC.Initialize() in any GameObject
Current Behavior
The Unity Editor still crashes when calling WebRTC.Initialize() in version 2.4.0-exp.10, even when deactivating the external graphics card in the laptop, meaning that the implementation cannot deal with iGPUs properly.
Expected Behavior
There actually was a fix available in version 2.4.0-exp.6, which was removed: Please let us set the used encoder type in WebRTC.Initialize() again. The Editor does not crash in that version when calling WebRTC.Initialize(EncoderType.Software). Was this setting just moved to another function or removed altogether? This sadly hinders our development, as we are not able to update the plugin at the moment.
Anything else?
No response
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