Unity-Technologies / Unity-Technologies/com.unity.webrtc
[BUG] RTCDataChannel bandwidth caps based on ping
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@karasusan is already working on this.
Since Oct 21, 2021.
bug
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Description
Hello,
It appears that sending byte[] RTCDataChannel seems to hard cap based on ping.
For instance, I have 40mbps download to an instance that has a ping of 119ms when transmitting video.
However, when sending data through RTCDataChannel, it locks at around 10mbps.
Any thoughts as to why this is? How would we resolve the issue?
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