Unity-Technologies / Unity-Technologies/com.unity.webrtc

[BUG] RTCDataChannel bandwidth caps based on ping

Open
#547 10 comments 0 reactions 1 assignee View on GitHub

@karasusan is already working on this.

Since Oct 21, 2021.

bug issued
Dominant language
Assembly
Stars
852
Forks
238
PR merge metrics
No merged PRs in 30d

Description

Hello,
It appears that sending byte[] RTCDataChannel seems to hard cap based on ping.
For instance, I have 40mbps download to an instance that has a ping of 119ms when transmitting video.

However, when sending data through RTCDataChannel, it locks at around 10mbps.
Any thoughts as to why this is? How would we resolve the issue?

Contributor guide

Open the contributing guide

First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Assessment

This issue has not been assessed yet.

Get new issues in your inbox

A short digest of beginner-friendly GitHub issues.