Unity-Technologies / Unity-Technologies/com.unity.webrtc

WebGL branch [thaina/experimental/webgl-platform]

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#1,031 2 comments 0 reactions 1 assignee View on GitHub

@karasusan is already working on this.

Since Apr 25, 2024.

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Description

Package version

Others

Environment
* OS: WebGL
* Unity version: 2021.3.28f
Steps To Reproduce
  1. Use Unity to compile, and find some errors (undefined symbol: SetTransformedFrameRegisterCallback, CreateSessionDescriptionObserverRegisterCallback, StatsCollectorRegisterCallback, SetLocalDescriptionObserverRegisterCallback)

unity log:
Library\Bee\artifacts\WebGL\build\debug_WebGL_wasm\build.js: undefined symbol: SetRemoteDescriptionObserverRegisterCallback (referenced by top-level compiled C/C++ code)
UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)

  1. Should I add it by myself?
Current Behavior

No response

Expected Behavior

No response

Anything else?

No response

Contributor guide

Open the contributing guide

First steps

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  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Assessment

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