Unity-Technologies / Unity-Technologies/com.unity.toonshader
复选材质有些参数无法一起修改,是否能解决?
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- Dominant language
- C#
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Description
我遇到的问题是,角色上有皮肤、衣服等材质,我在调试 Shading Step and Feather Setting 时,无法同时修改多个材质的数值,往往复选数个材质进行修改,只有一个材质有被修改,这有点令人困扰。
Contributor guide
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Start by reproducing the issue in Unity with several selected materials on a character, then inspect how Shading Step and Feather Setting changes are applied to multiple selections. Done means changing either setting updates every selected material rather than only one.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- csharp, unity
- Domain
- computer-graphics, game-dev
- Issue type
- Bug
- Difficulty
- 3/5
- Estimated time
- 1-2 days
- Activity status
- Stale
- Clarity
- Mostly clear
- Newbie friendliness
- 35/100