Unity-Technologies / Unity-Technologies/Unity.Mathematics

Support for ushort

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Dominant language
C#
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Description

Hello,

while trying to better pack my structs I have realized that Unity.Mathematics does not support ushort (UInt16). It supports all other types (uint, ulong) so why is that? UShorts, among others, are widely used to save memory on indices for visual or physics mesh.

Thanks

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First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

Start by inspecting the Unity.Mathematics type implementations and the existing uint and ulong support. Determine the scope needed for ushort support across the library, then verify that ushort-based types and math functions behave consistently with the existing supported types.

Written by the indexing model from the issue text.

Assessment

Tech stack
csharp
Domain
game-dev
Issue type
Feature
Difficulty
4/5
Estimated time
3-5 days
Activity status
Stale
Clarity
Mostly clear
Newbie friendliness
30/100

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