Unity-Technologies / Unity-Technologies/Unity.Mathematics

Add samples for basic math operations to Unity Manual

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@unpacklo is already working on this.

Since Aug 13, 2019.

Dominant language
C#
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Description

At time of writing, this is the whole of the package manual for Mathematics

Unity's C# SIMD math library providing vector types and math functions with a shader like syntax. This package is still in experimental phase.

We need some examples on how to do basic common operations. Some ideas:

  • using Random
  • using Noise
  • quaternion multiplication

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