Unity-Technologies / Unity-Technologies/Unity.Mathematics
Add samples for basic math operations to Unity Manual
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@unpacklo is already working on this.
Since Aug 13, 2019.
- Dominant language
- C#
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Description
At time of writing, this is the whole of the package manual for Mathematics
Unity's C# SIMD math library providing vector types and math functions with a shader like syntax. This package is still in experimental phase.
We need some examples on how to do basic common operations. Some ideas:
- using Random
- using Noise
- quaternion multiplication
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