Unity-Technologies / Unity-Technologies/Unity.Mathematics

Add double3x3(double4x4) constructor to extract upper left 3x3 from 4x4?

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Dominant language
C#
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Description

float3x3(float4x4) exists, but the equivalent for double3x3 does not.

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First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

Start by locating the existing float3x3(float4x4) constructor and compare its behavior with the requested double3x3(double4x4) constructor. Done means double3x3 can be constructed from a double4x4 by extracting its upper-left 3x3 portion, with matching coverage for the new behavior.

Written by the indexing model from the issue text.

Assessment

Tech stack
csharp
Domain
tooling
Issue type
Feature
Difficulty
2/5
Estimated time
1-3 hours
Activity status
Stale
Clarity
Mostly clear
Newbie friendliness
62/100

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