Unity-Technologies / Unity-Technologies/NativeRenderingPlugin

Provided project does not work on Apple Silicon Macs

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Dominant language
C
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Forks
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Description

Seems the provided libraries are all set to x86_64 on MacOS, so they don't do anything on Apple Silicon Macs (M1+).
I tried to adjust the Xcode project and settings in Unity, but no luck so far. Could this repo be updated to include Apple Silicon support?

Contributor guide

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First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

Start by inspecting the provided libraries and the Xcode project alongside the Unity project settings, focusing on where the macOS architecture is set to x86_64. Verify how the native rendering plugin is built and loaded on Apple Silicon. Done means the provided example works on M1 or newer Macs without manual project adjustments.

Written by the indexing model from the issue text.

Assessment

Tech stack
macos, unity
Domain
desktop
Issue type
Bug
Difficulty
4/5
Estimated time
3-5 days
Activity status
Stale
Clarity
Mostly clear
Newbie friendliness
35/100

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