Unity-Technologies / Unity-Technologies/NativeRenderingPlugin
RegisterRenderingPlugin on windows
Open
Nobody has claimed this yet.
- Dominant language
- C
- Stars
- 943
- Forks
- 186
- PR merge metrics
- No merged PRs in 30d
Description
On the Windows platform, it is desired to call "UnityRegisterRenderingPlugin" in UNITYWEBGL or "UnityRegisterRenderingPlugin V5" in Native RenderingPlugin IOS
### Tasks
Contributor guide
No contributing guide indexed for this repository
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
The issue names no files, tests, or entry points. Start by locating the Windows rendering-plugin registration code and compare it with the named UnityRegisterRenderingPlugin APIs; done means the requested Windows registration behavior is implemented and verified.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- cpp, unity
- Domain
- computer-graphics, game-dev, operating-systems
- Issue type
- Feature
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 30/100