Unity-Technologies / Unity-Technologies/NativeRenderingPlugin

how to use NativeRenderingPlugin with android JNI ?

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Dominant language
C
Stars
943
Forks
186
PR merge metrics
No merged PRs in 30d

Description

This issue has no description.

Contributor guide

No contributing guide indexed for this repository

First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

The issue has no body, so it provides no file, entry point, or completion criteria. Start by reviewing the repository's C++ rendering plugin example and its Android JNI integration; done would require documenting how to use NativeRenderingPlugin with Android JNI.

Written by the indexing model from the issue text.

Assessment

Tech stack
android, cpp, unity
Domain
computer-graphics, mobile-dev
Issue type
Documentation
Difficulty
4/5
Estimated time
3-5 days
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
20/100

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