Unity-Technologies / Unity-Technologies/CharacterControllerSamples
Tutorials no longer match the code.
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- Dominant language
- C#
- Stars
- 408
- Forks
- 67
- PR merge metrics
- No merged PRs in 30d
Description
I'm about 3 sections into the 1.3 version of the tutorial, and I'm finding that the code is mismatched in several places. I'm having to go through the latest commit to see what changed to figure out how I can adjust the instructions to meet the reality.
Examples (so far): MaxAirJumps needs to be added in the authoring class, not just the component. Input system querying throws warnings as it is in the tutorial.
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First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Compare the 1.3 tutorial sections with the latest commit, starting with the MaxAirJumps authoring/component example and the input system query that produces warnings. Update the affected instructions to match the current code and verify that the documented steps no longer produce those mismatches or warnings.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- csharp, unity
- Domain
- documentation, game-dev
- Issue type
- Documentation
- Difficulty
- 3/5
- Estimated time
- 1-2 days
- Activity status
- Stale
- Clarity
- Mostly clear
- Newbie friendliness
- 35/100