Unity-Technologies / Unity-Technologies/BuildReportInspector

Don't place Mobile appendix in the Assets folder

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#19 0 comments 2 reactions 0 assignees View on GitHub

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Dominant language
C#
Stars
424
Forks
61
PR merge metrics
No merged PRs in 30d

Description

After mobile builds, I get a large folder of build information in my assets folder this has a few consequences:

  • Requires an asset database refresh after build.
  • Extends project import time (a small amount, but import times are a 'death by 1000 cuts' situation)
  • Requires .gitignore, etc.

It seems these would make much more sense to be placed in the Library/.

Contributor guide

Open the contributing guide

First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

No file or test is named in the issue. Start by tracing where mobile build information is generated and placed, then verify that the output goes under Library rather than Assets. Done means mobile builds no longer add this information to Assets or require an asset database refresh or related .gitignore entries.

Written by the indexing model from the issue text.

Assessment

Tech stack
csharp
Domain
build-system, mobile-dev
Issue type
Feature
Difficulty
3/5
Estimated time
1-2 days
Activity status
Stale
Clarity
Mostly clear
Newbie friendliness
35/100

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