@turf/shortest-path is not giving the shortest path & minDistance option is not working
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- Dominant language
- TypeScript
- Stars
- 10.5k
- Forks
- 1k
- Avg merge
- 1h 11m
- Merged PRs (30d)
- 4
Description
Algorithm creates extra waypoints and makes the route/path longer than it supposed to be. Also minimum distance option is not working.
Example Fiddle based on documentation test.
Until the first wp under the polygon it created 6 unnecessary waypoints. Also did the same thing when clear from polygon as well.
Also if you zoom in, you will see the path is going over polygon as well.
Contributor guide
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Start with the documentation test and the linked JSFiddle, then inspect the @turf/shortest-path entry point and compare the generated waypoints with the reported route. Reproduce both polygon-crossing cases and the minDistance option; done means the route is shortest, avoids the polygon, and respects the minimum-distance setting.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- javascript, typescript
- Domain
- data
- Issue type
- Bug
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Mostly clear
- Newbie friendliness
- 35/100