TrinityCore / TrinityCore/TrinityCore

Server crash

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#29,088 3 comments 0 reactions 0 assignees View on GitHub

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Branch-master HasBacktrace
Dominant language
C++
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Description

Description

I hope this crashlog helps improve the TC <3

https://gist.github.com/PivanDepolo/270733caf08782bd39ac3d0d847256a8

Expected behaviour

Must not crash

Steps to reproduce the problem

Unfortunately, I do not know

Branch

master

TC rev. hash/commit

https://github.com/TrinityCore/TrinityCore/commit/23752a5c70aef46cd098409598955b870e0b65f4

Operating system

Debian 11

Custom changes

None

Contributor guide

Open the contributing guide

First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

Start with the linked crashlog and inspect the reported TrinityCore revision 23752a5c70aef46cd098409598955b870e0b65f4 on Debian 11. Because the report has no reproduction steps or named files, identify the crash location from the log first; done means reproducing the server crash and validating a fix against the same scenario.

Written by the indexing model from the issue text.

Assessment

Tech stack
cpp, linux
Domain
backend, game-dev
Issue type
Bug
Difficulty
4/5
Estimated time
3-5 days
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
25/100

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