TrinityCore / TrinityCore/TrinityCore
Quest items in loot boxes disappear from the box after a relog
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Branch-3.3.5a
Comp-Core
Sub-Loot
- Dominant language
- C++
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Description
Description
Quest items in loot boxes disappear from the box after relogging.
Expected behaviour
Quest items should still be present in the box, no matter how many relogs are done
Steps to reproduce the problem
- Create a deathknight
.quest add 12720https://tcubuntu.northeurope.cloudapp.azure.com/aowow/?quest=12720.addi 39418https://tcubuntu.northeurope.cloudapp.azure.com/aowow/?item=39418- Open the box without looting any item

- Relog
- Open the box
- The box is empty

Branch
3.3.5
TC rev. hash/commit
5094363a9432966b00b9fa79c0a353746cd24378 and d1e913162e0a96918c70ba4ec3f62f4186ee4707 , this issue is not caused by latest loot PR changes
Operating system
Windows 10 x64
Custom changes
None
Contributor guide
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Reproduce the issue on the 3.3.5 branch using the listed death knight, quest, item, and relog steps. Trace how the loot box contents are persisted across relogging; done means quest items remain in the box after reopening it.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- cpp
- Domain
- game-dev
- Issue type
- Bug
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Mostly clear
- Newbie friendliness
- 35/100