TrinityCore / TrinityCore/TrinityCore

Quest items in loot boxes disappear from the box after a relog

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#26,719 3 comments 0 reactions 0 assignees View on GitHub

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Branch-3.3.5a Comp-Core Sub-Loot
Dominant language
C++
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Description

Description

Quest items in loot boxes disappear from the box after relogging.

Expected behaviour

Quest items should still be present in the box, no matter how many relogs are done

Steps to reproduce the problem
  1. Create a deathknight
  2. .quest add 12720 https://tcubuntu.northeurope.cloudapp.azure.com/aowow/?quest=12720
  3. .addi 39418 https://tcubuntu.northeurope.cloudapp.azure.com/aowow/?item=39418
  4. Open the box without looting any item
    image
  5. Relog
  6. Open the box
  7. The box is empty
    image
Branch

3.3.5

TC rev. hash/commit

5094363a9432966b00b9fa79c0a353746cd24378 and d1e913162e0a96918c70ba4ec3f62f4186ee4707 , this issue is not caused by latest loot PR changes

Operating system

Windows 10 x64

Custom changes

None

Contributor guide

Open the contributing guide

First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

Reproduce the issue on the 3.3.5 branch using the listed death knight, quest, item, and relog steps. Trace how the loot box contents are persisted across relogging; done means quest items remain in the box after reopening it.

Written by the indexing model from the issue text.

Assessment

Tech stack
cpp
Domain
game-dev
Issue type
Bug
Difficulty
4/5
Estimated time
3-5 days
Activity status
Stale
Clarity
Mostly clear
Newbie friendliness
35/100

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