TrinityCore / TrinityCore/TrinityCore

Scripts/Events: Headless Horseman's Shade attacks

Open
#25,717 2 comments 0 reactions 0 assignees View on GitHub

Nobody has claimed this yet.

Comp-C++Script
Dominant language
C++
Stars
10.8k
Forks
6.4k
Avg merge
3d 16m
Merged PRs (30d)
6

Description

Headless Horseman's Shade attacks are not implemented, unfinished PR https://github.com/TrinityCore/TrinityCore/pull/18120, another implementation cmangos/mangos-tbc@29ec5b4

Branch(es): both
TC rev. hash/commit: 8b2fd345e7b0

Contributor guide

Open the contributing guide

First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

Start by reviewing the unfinished pull request #18120 and comparing its approach with the cmangos commit 29ec5b4. Check how the Headless Horseman's Shade attacks are represented for both branches, then implement the missing behavior and verify that the attacks work on both branches.

Written by the indexing model from the issue text.

Assessment

Tech stack
cpp
Domain
game-dev
Issue type
Feature
Difficulty
4/5
Estimated time
3-5 days
Activity status
Stale
Clarity
Mostly clear
Newbie friendliness
35/100

Get new issues in your inbox

A short digest of beginner-friendly GitHub issues.