TrinityCore / TrinityCore/TrinityCore

DB/Creature: The Master's Eye

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Comp-C++Script
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Description

Description:

The Master's Eye does not disappear when entering the Twin Emperors room.

Expected behaviour:

It should disappear when you approach it according to a Wowhead comment.

Steps to reproduce the problem:

  1. Enter the Temple of Ahn'Qiraj by any means necessary.
  2. Go to the Twin Emperors room and see if The Master's Eye disappears or not.

Notice: I tested this as a Solo player.

P.S: I encountered this bug just via normal progression, without using GM commands.

Branch(es):

3.3.5

TC rev. hash/commit:

9d959123e68020a83c780f53a967b3589cb70786

Operating system: Windows 7 Enterprise 64bit

Contributor guide

Open the contributing guide

First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

Reproduce the issue by entering the Temple of Ahn'Qiraj and approaching The Master's Eye in the Twin Emperors room on branch 3.3.5. Then trace the creature's behavior from its NPC entry and related encounter data. Done means the creature disappears when approached, matching the reported expected behavior.

Written by the indexing model from the issue text.

Assessment

Tech stack
cpp
Domain
game-dev
Issue type
Bug
Difficulty
3/5
Estimated time
1-2 days
Activity status
Stale
Clarity
Mostly clear
Newbie friendliness
35/100

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