TrinityCore / TrinityCore/TrinityCore
No vmaps for Ironforge
Open
Nobody has claimed this yet.
Branch-master
Sub-Maps/MMaps/Vmaps
- Dominant language
- C++
- Stars
- 10.8k
- Forks
- 6.4k
- Avg merge
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- Merged PRs (30d)
- 6
Description
Description:
Missing vmaps for Ironforge.
Current behaviour:
Extracted vmaps have no polygons, walls, objects for entire Ironforge city.
Steps to reproduce the problem:
- run: "mmaps_generator.exe 0 --tile 33,41 --debugOutput true"
- open file "meshes/map00004133.obj" in any obj viewer
Branch(es):
master
TC rev. hash/commit:
9aa5f62
Operating system: WIN7
Contributor guide
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Run mmaps_generator.exe 0 --tile 33,41 --debugOutput true and inspect meshes/map00004133.obj in an OBJ viewer. Investigate why the extracted Ironforge tile has no polygons, walls, or objects; done means the generated vmap contains the city's expected geometry.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- cpp
- Domain
- game-dev, tooling
- Issue type
- Bug
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Mostly clear
- Newbie friendliness
- 25/100

