TrinityCore / TrinityCore/TrinityCore

[Ulduar/XT002] Spell Boom not working

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@ariel- is already working on this.

Since Aug 26, 2018.

Branch-3.3.5a Comp-Core Sub-Instances Sub-Spells
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Description

Description: When cast SPELL_BOOM (62834) creature die before do Animation/Damage

Current behaviour: After last ariel spell system fixes, damage change not work anymore, and creature still die before animation/damage

Expected behaviour: Creature should die after animation/damage

Steps to reproduce the problem:

  1. Go to xt002 encounter
  2. Damage him until phase 2
  3. When xt002 spawn Bombot, damage him (bot) until hp < 50%

https://github.com/TrinityCore/TrinityCore/pull/21566#issuecomment-371934427
Branch(es): 3.3.5

TC rev. hash/commit: 81a6e2e5101834b4f8950ea8ecc728f5548ab906

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