TrinityCore / TrinityCore/TrinityCore

'Complete Quest' does nothing when turning in quest Razorbeak Friends

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Branch-master Comp-Core Sub-Quests
Dominant language
C++
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Description

Description: 'Complete Quest' does nothing when turning in quest Razorbeak Friends

Expected behaviour: clicking 'Complete Quest' should turn in the quest.

Steps to reproduce the problem:

  1. Create a level 30 Alliance character
  2. Travel to The Hinterlands
  3. Get the quest Razorbeak Friends
  4. Complete the quest (might have to use .quest complete since the quest is bugged atm)
  5. Talk to Gryphon Master Talonaxe
  6. Click 'Complete Quest'
  7. Nothing happens

Branch(es): master

TC rev. hash/commit: 7334419

TDB version: 720.00_2017_04_18

Operating system: MacOS

screen shot 2017-11-17 at 2 11 00 am

Contributor guide

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First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

Start by reproducing the Razorbeak Friends turn-in with a level 30 Alliance character in The Hinterlands, following the listed steps and speaking with Gryphon Master Talonaxe. Trace the quest-completion path for the 'Complete Quest' action; done means clicking it successfully turns in the quest rather than doing nothing.

Written by the indexing model from the issue text.

Assessment

Tech stack
cpp
Domain
game-dev
Issue type
Bug
Difficulty
4/5
Estimated time
3-5 days
Activity status
Stale
Clarity
Mostly clear
Newbie friendliness
42/100

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