TrinityCore / TrinityCore/TrinityCore
Core/Script The passive spell talent Lone Wolf has an issue.
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Description
Description:
The passive spell talent ''Lone Wolf'' [Spell ID: 155228] of the Hunter class, has an issue.
Current behaviour:
Once you reach level 15 by playing the spec Marksmanship, and choose the passive spell talent ''Lone Wolf'' [Spell ID: 155228] the Hunter's pet can still be summoned by using the spell ''Call Pet''.
Expected behaviour:
Once you choose the passive spell talent ''Lone Wolf'' [Spell ID: 155228] the Hunter can't use the spell ''Call Pet'' any more.
Steps to reproduce the problem:
- Create a Hunter character.
- Reach level 10 and choose the spec Marksmanship.
- Then reach level 15 and choose the passive spell talent ''Lone Wolf'' [Spell ID: 155228].
Branch(es):
Master
TC rev. hash/commit:
7c66e7bbc7a401e7a2d8f2bdcead6531678262ea
TDB version: 7.2.0+updates
Operating system: Windows 10
Description in wowhead http://www.wowhead.com/spell=155228/lone-wolf
Contributor guide
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Start by reproducing the Hunter Marksmanship scenario with passive spell 155228 and the Call Pet spell, then locate the Core/Script handling for those spells. Done means selecting Lone Wolf prevents Call Pet from summoning a pet while preserving the reported behavior across the listed reproduction steps.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- cpp
- Domain
- game-dev
- Issue type
- Bug
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Mostly clear
- Newbie friendliness
- 38/100