TrinityCore / TrinityCore/TrinityCore
Core/Script The passive spell talent Steady Focus has an issue.
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Description
Description:
The passive spell talent ''Steady Focus'' [Spell ID: 193533] of the Hunter class in the spec Marksmanship, has an issue.
Current behaviour:
Once you choose the passive spell talent ''Steady Focus'' [Spell ID: 193533], and use the spell ''Arcane Shot'' [Spell ID: 185358] or ''Multi-Shot'' [Spell ID: 2643] two times in a row on an enemy target, you don't get the buff given by ''Steady Focus'' [Spell ID: 193533].
Expected behaviour:
Once you choose the passive spell talent ''Steady Focus'' [Spell ID: 193533], and use any of the spells ''Arcane Shot'' [Spell ID: 185358] or ''Multi-Shot'' [Spell ID: 2643] two times in a row on an enemy target, it should Increase the hunter's Focus Regeneration by 25% for 12 sec.
Steps to reproduce the problem:
- Create a Hunter character.
- Reach level 10 and choose the spec Marksmanship.
- Then reach level 15 and choose the passive spell talent ''Steady Focus'' [Spell ID: 193533].
- Hit an enemy target two times in a row using ''Arcane Shot'' [Spell ID: 185358] or ''Multi-Shot'' [Spell ID: 2643].
Branch(es):
Master
TC rev. hash/commit:
7c66e7bbc7a401e7a2d8f2bdcead6531678262ea
TDB version: 7.2.0+updates
Operating system: Windows 10
Description in wowhead http://www.wowhead.com/spell=193533/steady-focus
Contributor guide
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Start by locating the spell or talent handling for Steady Focus (193533), Arcane Shot (185358), and Multi-Shot (2643), then reproduce the steps with a Marksmanship Hunter. Done means using either shot twice consecutively grants the Steady Focus buff and its documented focus-regeneration increase.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- cpp
- Domain
- game-dev
- Issue type
- Bug
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Mostly clear
- Newbie friendliness
- 35/100