TrinityCore / TrinityCore/TrinityCore

Core/Script The talent Bone Chilling doesn´t work.

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Branch-master Sub-Spells
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Description

Description:

The talent Bone Chilling(ID:205027) given to Mage Frost at lv.15 has an issue

Bone Chilling: Whenever you attempt to chill a target, you gain Bone Chilling, increasing all frost damage you deal by 0,5% for 8 sec. stacking up to 12 times.

Current behaviour:

The talent doesn´t work, the buff is never activated with any chilling effect

Expected behaviour:

when you use spells that provoques chill in a target you gain Bone Chilling stacking up to 12 times increasing all the frost damage you deal 0,5% for stack

Steps to reproduce the problem:

  1. Create a Mage character
  2. Reach lv.15, choose the Frost Spec and the talent Bone Chilling from lv.15 branch
  3. Use spells that provoque the chilling effect like Frostbolt

Branch(es):

Master

TC rev. hash/commit:

7c66e7bbc7a401e7a2d8f2bdcead6531678262ea

TDB version: 7.2.0+updates

Operating system: Windows 10

Description in wowhead http://www.wowhead.com/spell=205027/bone-chilling

Contributor guide

Open the contributing guide

First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

Search the core and scripts for spell ID 205027, then reproduce the issue with a Frost Mage using Frostbolt as described. Done means the Bone Chilling buff activates from chilling effects, stacks up to 12 times, lasts 8 seconds, and increases frost damage by 0.5% per stack.

Written by the indexing model from the issue text.

Assessment

Tech stack
cpp
Domain
game-dev
Issue type
Bug
Difficulty
3/5
Estimated time
1-2 days
Activity status
Stale
Clarity
Mostly clear
Newbie friendliness
35/100

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