TrinityCore / TrinityCore/TrinityCore

[6.x] DB/Quest (Alliance) - Buzz Off; Loch Modan

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Branch-master Comp-Database Sub-Quests
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Description

Quest is here. http://www.wowhead.com/quest=26932/buzz-off

The issue is that half of the buzzards that spawn are close to the ground like the other half, yet they're unattackable for those who aren't ranged. If youre a melee fighter, i.e. Paladin/Warrior - they cant be killed.

TrinityCore rev. e1d2d60ec394 2016-01-14 01:33:37 +0100 (6.x branch) (Unix, Release)

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First steps

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  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

Start by reproducing quest 26932, “Buzz Off,” on the 6.x branch and inspect the behavior of its buzzard spawns for melee characters. Done means all spawned buzzards can be attacked and killed by non-ranged players, while preserving the existing behavior for ranged players.

Written by the indexing model from the issue text.

Assessment

Tech stack
cpp
Domain
game-dev
Issue type
Bug
Difficulty
4/5
Estimated time
3-5 days
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
30/100

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