TrinityCore / TrinityCore/TrinityCore
[3.3.5] Fear Ward Priority over Cloak of Shadows
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Description
If a Rogue gets feared while he has both Fear Ward and cloak of Shadows up, Fear Ward will be consumed no matter if the fear effect would have missed(90% chance) or hit(10% chance) the rogue.
Additional Informations:
Fear Ward - https://woehead.way-of-elendil.fr/?spell=6346
Cloak of Shadows:
a3192b1
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Contributor guide
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Start by reproducing the interaction described for Fear Ward and Cloak of Shadows, using the linked spell references to confirm their effects. Trace the gameplay handling for fear immunity and prevention, then verify that Fear Ward remains available when Cloak causes the fear to miss and behaves correctly when the fear hits.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- cpp
- Domain
- game-dev
- Issue type
- Bug
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Mostly clear
- Newbie friendliness
- 35/100