TrinityCore / TrinityCore/TrinityCore

Halls of Stone: Tribunal of Ages

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#11,991 4 comments 0 reactions 0 assignees View on GitHub

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Branch-3.3.5a Comp-C++Script Sub-Instances
Dominant language
C++
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Description

no lazer during the fight also the spawns dont seem fast enough
and little bolts of light not randomly hitting players
https://www.youtube.com/watch?v=v4REOznX2Vo

Core - 0c8df80+

TDB 335.53

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Research direction

Start by reproducing the Halls of Stone Tribunal of Ages encounter and compare its behavior with the linked video. Investigate the encounter entry point for the missing laser, slow spawns, and non-random bolts; done means all three mechanics behave as described, with tests or a repeatable verification where available.

Written by the indexing model from the issue text.

Assessment

Tech stack
cpp
Domain
game-dev
Issue type
Bug
Difficulty
4/5
Estimated time
3-5 days
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
25/100

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