Traverse-Research / Traverse-Research/gpu-allocator
Deduplicate code in visualizer
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- Dominant language
- Rust
- Stars
- 497
- Forks
- 82
- Avg merge
- 18d 17h
- Merged PRs (30d)
- 1
Description
The visualizer code is very low quality at the moment. There is lots of duplication between the D3D12 and Vulkan variants. We should unify these more.
Contributor guide
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First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Start by locating the visualizer implementations for the D3D12 and Vulkan variants and comparing where their code is duplicated. Determine a shared structure that preserves both variants' behavior. Done means the visualizer code is unified with the reported duplication removed.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- rust
- Domain
- computer-graphics
- Issue type
- Refactor
- Difficulty
- 5/5
- Estimated time
- Over a week
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 25/100