Traverse-Research / Traverse-Research/gpu-allocator

Allow importing externally allocated memory into the allocator

Open
#124 0 comments 0 reactions 0 assignees View on GitHub

Nobody has claimed this yet.

Dominant language
Rust
Stars
497
Forks
82
Avg merge
18d 17h
Merged PRs (30d)
1

Description

It may be desired to import memory from an os object, such as a Win32 HANDLE, Linux Dmabuf, Fuchsia VMO, etc.

Ideally the Vulkan allocator could provide a way to unsafely create a memory block from some VkDeviceMemory and some auxiliary information (such as the size of the block, memory type, etc).

Contributor guide

No contributing guide indexed for this repository

First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

The issue names no files, tests, or entry points. Start by surveying the allocator's Vulkan, DirectX 12, and Metal backends alongside the relevant external-memory APIs; done means an agreed and tested way to import externally allocated memory with its required metadata.

Written by the indexing model from the issue text.

Assessment

Tech stack
rust
Domain
computer-graphics
Issue type
Feature
Difficulty
5/5
Estimated time
Over a week
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
25/100

Get new issues in your inbox

A short digest of beginner-friendly GitHub issues.